Thread Through the Labyrinth
Thread Through the Labyrinth
Prototype/POC
An action rogue like game loosely inspired by the ancient Greek myth of Theseus slaying the minotaur. As Theseus you must enter the Labyrinth built by Daedalus to slay the minotaur caged in the center. On your way you will face randomized encounters finding enemies, allies, weapons, traps, and more to help and hinder you as you build your strength for the final battle.
The current labyrinth layout is based on the single path seven course design commonly found on ancient Greek coins. Future plans involve the addition of new labyrinths with multiple paths.
most sprites and artwork including UI are currently placeholder.
The minotaur at the end of the labyrinth is not finished it currently only has one attack and behavior/movement is a bit buggy
Controls
W A S D - move
Mouse - aim
Left click - attack, hold to power up sling/bow
Mouse wheel - zoom
Tab - change weapon
Space - dodge
Shift - sprint
Escape - Pause
Published | 26 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | philjaytea |
Genre | Action |
Made with | Godot |
Tags | 2D, Roguelike, Singleplayer, Top-Down |
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